![]() ![]() So we had this skin idea – different character ideas – that didn't change the game at all, so we had lots of different influences in it for this. Andy: And I've been playing a lot of Dota 2, which has purchases in it, and they're only cosmetic, and don't affect the game at all. Matt: We knew video ads would work as long as people wanted to click them for some reason, so we had that nugget there. If you've played Disco Zoo, and seeing the ads work well in that – we actually spoke with the guys there, and it was something we were thinking about too. Hop back into the adventure with Crossy Road® re-imagined for Apple Arcade. How were we going to monetise it though? Andy: We did it all in one session, had this big brainstorming session and came up with all these ideas. assumes no liability for injuries incurred while playing our games. Download Crossy Road+ and enjoy it on your iPhone, iPad, and iPod touch. The screen continually scrolls upwards, and it's game over if you. The goal is to move your character as far as possible through a hazardous path of busy roads, train tracks and rivers whilst avoiding incoming objects and pitfalls. We originally were looking at a publisher, but when we told them about the idea, they were like 'ehhh, it sounds okay.' So that kind of threw us a bit, but we decided to self-publish it. Crossy Road is an endless arcade hopper game developed Hipster Whale that derives its name and concept from the age-old 'why did the chicken cross the road' joke. The game was going to be a lot simpler originally. ![]() ![]() The free-to-play model (watching optional ads to earn coins, which you can use to buy characters, or you can purchase them with real cash) you guys have used is a bit different to other games we've seen, did you have it in mind from the start? Matt: It wasn't really from day one. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |